If video games are ever to be considered “art,” then gamers need to let them take some hard knocks.
In which I pitch a Dúnedain-centric “Lord of the Rings” video game.
I confess, I’ve never given a second thought to the trauma that video game developers might experience while making a game.
The recent teaser looks good, but I can’t deny that nostalgia plays a pretty major role in my response.
I’m cautiously/hopefully excited about this. But how well will the game’s elegiac tone translate to TV?
The still-mysterious game is a followup to the acclaimed Hyper Light Drifter.
Epic Games has removed the acclaimed fighting/RPG trilogy from the App Store.
One of the worst NES games has one of the best NES soundtracks.
I’m itching to relive the Top Gun and Iron Eagle fantasies of my inner fourth grader.
Instead of collecting runaway llamas this time, you’ll be discovering “the secrets of the endless desert.”
Tholen has launched a Kickstarter campaign to help fund the game’s development.
I thought I was done after Mass Effect 3’s disappointing ending. I guess I was wrong.
What are the philosophical implications of one of the most hyped video games in recent memory?
It evokes Joe Hisaishi’s elegant arrangements as much as it does classic 8-bit and 16-bit soundtracks.
“Below” and “Hyper Light Drifter” look to be very fun, unique, and visually stunning.
Remember, not every video game is about shooting and killing.
His first contribution to the vertical scrolling shoot ‘em up genre.
The seemingly sub-par artwork and animation found in 8-bit and 16-bit video games can have its own charm and cleverness.
Highlighting two video games that contain nothing to shoot, no power-ups, and no princesses to save or alien empires to obliterate.